Category Archives: vocabulary games

Kick Me Vocabulary Game – Words to talk about body image and appearance

Aim: To practice words related to body image and appearance
Interaction: Whole class (any, preferably at least 3)
Exercise type: Matching, filling in the gaps
Language: B2 or C1
Time: 15-20  minutes
Materials: Post-it notes or strips of paper with tape; a handout  with a chart for each of the students

Since the majority of the words that are used in the exercise can be found in the first 90 seconds of the Illusionists trailer, you may choose to do an introductory activity to familiarize your students with the vocabulary.

An Introductory Activity

Show your students the first 90 seconds of a very short teaser of the Illusionists film:

Ask the students the following questions before starting the activity:

  • What do you think the film is about?
  • Do you think the film approves of cosmetic surgery for vanity?
  • What alarming statistics are mentioned in the teaser?
  • numbers
  • What do these numbers refer to: 
  • Would you consider undergoing a plastic surgery just to change your appearance? 
  • Do you know someone who has undergone a cosmetic surgery? 
  • Could you name some arguments in favor and against plastic surgeries? 

Preparing for the Activity

1. Take 12 post-it notes and write the following words on them. Write each word on a separate post-it note:

Celebrity-obsessed

Unattainable

Perception

Overweight

Overestimate

Commodification

Repugnant

Rebellious

Prejudice

Epidemic

Pursuit

To take the central role

You can also use strips of paper and tape instead of post-it notes.

2. Stick a post-it note to the back of each of the students without telling your students which word they have. If you have less than 12 students, some students may end up with two post-it notes on their backs.

Alternatively, if you have very few students  (3 or 4),  you can choose to hide words around the classroom (under the chairs, under the desks) or stick them on the walls around the classroom. If you choose this option, then in the third column of the handout the students will need to write down the name of the object on which they found the word and its location in the classroom.

If you have more than 12 students, then repeat some of the words, so that each of the students has a post-it note on their backs.

3. Give each student a handout with a chart.

If you have a very large classroom, you may choose to give one handout for two or three students and allow them to work in a group.

 Activity

1. Each of the students needs to walk around the classroom, looking at the backs of other students and the words that they have.

Remind the students that they are allowed to communicate only in English.

2. Once a student finds on someone’s back a word that fits one of the gaps in the chart, the student writes down this word and the name of the student who is wearing this word.

3. The first student to complete the chart correctly wins and gets an extra point.

4. If you have several students filling in one handout, then the group that fills in their handout first wins.

The handout and the explanation can be downloaded here: Body image and appearance Kick Me Vocabulary Game

 

 

Previously,  I also shared several ideas for speaking activities on fashion and appearance which can be found here and two activities and a matching game on adjectives to describe personality and appearance which can be found here.

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Adjective to Describe Personality and Appearance – Two Activities and a Matching Game

Previously I shared several ideas for speaking activities on fashion and appearance which can be found here.

In this post I want to concetrate on the vocabulary to describe appearance and personality. All three activities have been desined for B2 students and have been successfully used in my classroom.

Adjectives to describe clothes activity

Adjectives to describe clothes activity

Adjectives to describe appearance activity

Adjectives to describe appearance activity

The first activity is picture based and is aimed at introducing or reviewing adjectives to describe clothes. Check it out in a slideshow below.

Students need to choose the correct adjectives to describe the clothes in each of the pictures. Sometimes more than one adjective can be used to describe a picture.

The next activity is aimed at reviewing the adjectives to describe appearance, the task of the students is to complete the sentences with the correct adjective from the box.

And finally a matching game with compound adjectives.

You can read the description below or download it here together with the cards: Compound Adjectives To Describe personality and Appearance – Matching Game

Cmpound Adjectives To Describe personality and Appearance  – Matching Game
Aim: To practice compound adjectives related to personality and appearance
Interaction: Individually or in groups of up to 3 students
Exercise type: Matching
Language: B2
Time: 7-12 minutes
Materials: A set of cut up cards for a person or for a group
Procedure:
  1. Cut up the cards along the dotted lines.
  2. Give each student a set of cards (for an individual activity) or hand out one set of cards for a group of students (for a group activity).
  3. Set a time limit for the students to match the cards to make compound adjectives (see the answers). An online stopwatch can be of help to keep track of the time: www.onlinestopwatch.com
  4. Award extra points to the student or the group of students who are the first to complete the puzzle.

Have Fun!

Have fun learning and leading in the classroom! 🙂

Wacky stories – Comminucative ESL Game to practise vocabulary and tenses.

Wacky Stories
Aim: To practice vocabulary, all 12 tenses and conditional sentences (adjustable). To practice storytelling techniques (building suspense, flash-backs, flash-forwards, etc.)
Interaction: Groups of three or four
Exercise type: Speaking, storytelling
Time: 15 minutes
Language: Depends on the level of Students
Level: A2 – C2
Materials: 1 set, cut up per group (the set can include as many cards as you decide and may vary depending on the level of the students).
Procedure: In this activity the students make a chain story, using the words and images on the cards, as well as the tenses or grammar structures indicated on them. With a little imagination and sense of humor from your students this game can get hilarious. If you want to emphasize the use of tenses and grammar structures, there is an extra tense component on each card, this component instructs the students not only to use a noun, a verb or an adjective on the card but to construct the sentence in a certain tense. This can bring into the story flash-backs and flash-forwards (so you may need to pre-teach these storytelling techniques first).

  1. At the beginning of the game each of the students has 6 cards. The rest of the cards are placed on a desk in a pile face down.
  2. The students have a couple of seconds to look at their cards. To determine the order in which the students will play the game, they will draw from a bag that contains pieces of paper with numbers on them (see the chart below), the student who draws number 1 from the bag, goes first. Alternatively, they can play a hand game of rock-paper-scissors or roll a dice or toss a coin.
  3. The fist student starts telling an imaginary story using the vocabulary on the cards that s/he has and also putting the sentences in the tense indicated on these cards. Every time the student uses a word or an image on the card, s/he places the card face up in front of her/him and on a piece of paper writes down the points earned for playing each card. If the student manages to use the word on the card, the student earns one point, for using the indicated grammar structure, the student gets additional 2 points. Each student can play as many cards as they can in each turn, but they cannot be speaking for more than 2 minutes in one turn.
  4. The student who goes next has to continue the story that the first student started but use the words that s/he has on her/his cards.
  5. The third student continues the story.
  6. When the students are out of cards, then at the next turn each of them can pick up three cards from the pile. If they cannot continue the story, they miss their turn. If a student picks up three cards, but can play only one or two, the student gets to keep the unused cards and can play them at the next turn.  
  7. The game ends when there are no more cards left in a pile or when the time set for the activity is over.
  8. Each of the students counts the points on the cards they have played   during the game. The student with the top score wins.

The printable handout can be downloaded here >> Wacky Stories – Comminucative ESL Game
The game is also available for download on slideshare:

EFL Vocabulary game – Vocabulary Bingo – Crime and Punishment

This Bingo game will help you and your students to review the vocabulary on crime and punishment. It includes 8 Bingo cards, a master sheet and instructions for teachers.

CRIME AND PUNISHMENT BINGO

Screenshot_4

Aim:

To practise vocabulary on crime and punishment.

Interaction: Individual work, groups of two or three.

Exercise type: Identifying definitions

Language: B1

Time: 15 – 25 minutes

Materials: One Bingo card for each student, or one Bingo card for two or three students, if they work in pairs or groups.

Procedure:

1. If you want the students to work individually, then give each of them a Bingo card. If students will be working in pairs, each pair receives a Bingo card with words on it. Alternatively, students can also work in groups of three.

2. The teacher has a master sheet with definitions numbered from 1 to 25.

3. Students have a couple of minutes to look at their cards and the words on them.

4. Then the teacher asks one of the groups to name a number from 1 to 25 and the teacher reads aloud a definition corresponding to this number.

5. The students need to find on their Bingo cards the word that corresponds to the definition and cross it out.

6. The next group or next student takes turn at choosing a number from 1 to 25, if they chose the number which has already been called out, they need to pick another number.

7. The game ends when one of the team has crossed off four consecutive words across , down or diagonally.

8. At the end of the game the teacher can ask the winning team to give a definition of the four crossed-off words on their card.

9. The teacher can set a time limit for the game, if no team manages to cross off 4 words in a line within this time limit, then the team that has the most words in line wins.

The game and the instructions in PDF can be downloaded here > Crime and Punishment Bingo

 

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