Category Archives: Grammar Games

Relative Clauses – Games and Activities

In a previous post I covered the use of relative pronouns and the difference between each of them (Relative Pronouns with comics and jokes)

Here are some activities  for you (or your students) to play around and to hone the skills.

If you (or your students) need a quick review, start with watching a video tutorial and answering the embedded questions.

Interactive EdPuzzle Video Tutorial Relative Clauses

Click on the image to open the interactive EdPuzzle tutorial

Aim: To practice the use of relative clauses (who, which, that, when and where)
Interaction: Individually or in groups
Exercise type: Filling in the gaps
Language: B1
Time: 10-15 minutes
Materials: Slideshow, 5 pieces of paper for each student, markers
Procedure:
  1. Give each student 5 pieces of paper.
  2. Instruct the students to write down a different relative pronoun (that, who, which, when or where) on each of the 5 pieces of paper that they have.  Recommend the students to use colorful markers and write in big letters that are visible from a distance.
  3. You will be showing your students slides with sentences on them. Each sentence is missing a relative pronoun.
  4. Display the slide with the first sentence on it. Allow some time for your students to read the sentence and to come up with a missing relative pronoun. The students need to raise the paper with a suitable relative pronoun up in the air as soon as possible.
  5. In some cases two variants are possible. If this is the case, the students need to raise two pieces of paper.
  6. The first three students to raise correct papers get an extra point.
  7. The person with the top score at the end of the game wins!

 

You can also download a PDF Version of the questions slides here: Relative Pronouns Game with instructions

In the next  activity you will see a relative pronoun in the middle of the screen.  You need to select 4 sentences in which this relative pronoun can be used.

Play Relative Clauses Game

relative clauses interactive game

Click on the image to enlarge and read the instructions.

Each time you play the game, you are given a different relative pronoun (when, where, which or who), so you may want to play  several times to practice the use of various relative pronouns.

The next game is a collection of activities. It includes 10 exercises in which you need to join two sentences with a suitable relative pronoun.

Relative clauses interactive practice game

Click to enlarge the image and read the instructions

Play The Collection of Activities

Have fun learning and teaching!

 

Advertisements

Conditional sentences, type 0, 1 and 3 – Grammar game

CONDITIONAL BATTLE FIELD
Aim To practise the use of conditional sentences type 0, 1 and 2
Interaction Groups of 3, 4 or 5 students
Exercise type: Filling in the gaps, correcting mistakes
Language: B1
Time: 15 – 25 minutes
Materials: A marker and a whiteboard, a set of question cards for the class.
Procedure:
  1. Project on a whiteboard a slide with a 4*5 grid in which each cell is numbered in order from 1 to 20. Alternatively, you can draw a 4*5 grid on a board and number each of its cells.

Conditionals Grammar Game

  1. Cut up the questions handout so that each card features one question.
  2. Divide the class into teams of three or four. Each team needs to select an easy-to-draw symbol (a circle, a star a triangle, a smiley face) or a letter to represent them.
  3. Tell the students that the 20-square board is a piece of land that they  are  trying to conquer. In order to conquer each piece of land the students need to correctly answer a question on the card.
  4. The teams decide the order in which they will play the game (for this purpose, the students can roll dice, play rock-paper-scissors game, or draw pieces of paper with numbers corresponding to the number of teams).
  5. Each of the teams draws a question card from the pile, collaboratively, the teams decide on an answer. Allow a certain amount of time then, ask each of the teams to read their question card aloud to the class and to suggest an answer.
  6. If the question is answered correctly, the team can draw their symbol in the square corresponding to the number of the question.
  7. If the answer if incorrect, the teacher collects the question card without giving the correct answer and puts the card at the bottom of the pile, later this card has to be drawn again by one of the teams.
  8. The game is over when all question cards have been answered.
  9. The team that manages to put their symbol in the greatest number of squares, wins.

The game is available from download from Slideshare and here >>>  CONDITIONAL BATTLE FIELD

Wacky stories – Comminucative ESL Game to practise vocabulary and tenses.

Wacky Stories
Aim: To practice vocabulary, all 12 tenses and conditional sentences (adjustable). To practice storytelling techniques (building suspense, flash-backs, flash-forwards, etc.)
Interaction: Groups of three or four
Exercise type: Speaking, storytelling
Time: 15 minutes
Language: Depends on the level of Students
Level: A2 – C2
Materials: 1 set, cut up per group (the set can include as many cards as you decide and may vary depending on the level of the students).
Procedure: In this activity the students make a chain story, using the words and images on the cards, as well as the tenses or grammar structures indicated on them. With a little imagination and sense of humor from your students this game can get hilarious. If you want to emphasize the use of tenses and grammar structures, there is an extra tense component on each card, this component instructs the students not only to use a noun, a verb or an adjective on the card but to construct the sentence in a certain tense. This can bring into the story flash-backs and flash-forwards (so you may need to pre-teach these storytelling techniques first).

  1. At the beginning of the game each of the students has 6 cards. The rest of the cards are placed on a desk in a pile face down.
  2. The students have a couple of seconds to look at their cards. To determine the order in which the students will play the game, they will draw from a bag that contains pieces of paper with numbers on them (see the chart below), the student who draws number 1 from the bag, goes first. Alternatively, they can play a hand game of rock-paper-scissors or roll a dice or toss a coin.
  3. The fist student starts telling an imaginary story using the vocabulary on the cards that s/he has and also putting the sentences in the tense indicated on these cards. Every time the student uses a word or an image on the card, s/he places the card face up in front of her/him and on a piece of paper writes down the points earned for playing each card. If the student manages to use the word on the card, the student earns one point, for using the indicated grammar structure, the student gets additional 2 points. Each student can play as many cards as they can in each turn, but they cannot be speaking for more than 2 minutes in one turn.
  4. The student who goes next has to continue the story that the first student started but use the words that s/he has on her/his cards.
  5. The third student continues the story.
  6. When the students are out of cards, then at the next turn each of them can pick up three cards from the pile. If they cannot continue the story, they miss their turn. If a student picks up three cards, but can play only one or two, the student gets to keep the unused cards and can play them at the next turn.  
  7. The game ends when there are no more cards left in a pile or when the time set for the activity is over.
  8. Each of the students counts the points on the cards they have played   during the game. The student with the top score wins.

The printable handout can be downloaded here >> Wacky Stories – Comminucative ESL Game
The game is also available for download on slideshare:

Second Conditionals Communicative Game

GUESS WHO YOU ARE/ GUESS WHAT YOU HAVE – SECOND CONDITIONALS

Aim:
To practise the use of second conditionals and vocabulary for technology, devices, gadgets, professions and everyday objects.

Interaction:
Pairs or small groups
Exercise type:
Speaking, guessing words
Language:
B1
Grammar:
Second conditional
Vocabulary:
Technology, devices, gargets, appliances, professions, every day objects
Time:
15 minutes
Materials:
A set of cards with pictures and words on them.
Procedure
1. The class is divided into pairs.
2. Each of the students gets a set of six cards with words or images on them.
3. The students need to keep the cards to themselves only, and should not show them to anyone.
4. In each of the pairs one of the students picks one of his/her cards without showing it to the others and without telling the others what the word is. Another student has to guess the word from the clues given by her/his partner.
5. All the clues must be given in the form of the second conditional, the students need to pretend that the person who is trying to guess the word already has this object/thing or is that person.

second conditionals game
For example,
Card:
Firefighter
Clues:
If I were you, I would wear a uniform, a mask and I would carry the heavy air-tank on my back.
If I were you, I would drive the fire truck.
If I were you, I would save people and their houses.
Student, who needs to guess the word:
I am a firefighter.
Card:
Wrinkles
Clues:
If I had many of them, I would look old.
If I were an old person, I would have a lot of them.
If I had them, I would buy a lotion to get rid of them.
Card:
Glass
Clues:
If I were you, I would use it to drink juice.
If I were you, I wouldn’t drop it.
If you worked in a bar, you would have to carry many of them every day.

6. The students take turn giving clues and guessing words.
7. The game continuous until all words are guessed. Alternatively, the teacher can set a time limit and the student who has guessed the most words wins.
8. The game can also be played in groups of three or four.

A printable handout with teacher’s notes can be dowloaded here (>>Guessing game to practise second conditionals<<) and is available on Slideshare

Past Tenses Jeopardy Game

main screen

I have made this Jeopardy game to help my students review the use of Past Tenses  – Past Simple, Past Continuous, Past Perfect and Past Perfect Continuous.

The game includes three types of questions:

1. Filling in the gaps, where players need to put the verbs in brackets in the correct past tense (Fill category);

question

2. Error correction, where each of the sentences has a mistake in the use of past tenses, the task is to find the mistake and to correct it (Fix);

fix

3. Choosing the most suitable option according to the picture (Choose).

chooose

The game has a main screen with a Jeopardy board, the students select the type of question and its value (more difficult questions value more) and click on a corresponding button. This will take a student to a question slide. When the students give their answer, click on the question mark button in the bottom righ-hand corner, this will take you to an answer screen. On the answer screen, click on the house icon to return to the main screen with the jeopady board.

answer

Enjoy!

Click here to download the editable > Past Tenses Review Jeopardy

 

 

%d bloggers like this: